

Forward A will make Ashley do a multi-hitting spin. Using the Sprite will wear out more magic than usual. The damage done by this is very minor, but it does good stun, the sprite will stay active until Magic runs out.

A will make Ashley summon a sprite which will attack automatically. It’s a great move for avoiding attacks, and it does decent knockback on impact. Pressing Up A while on the Broom will make Ashley do a loop while on the Broom. While on the Broom you can still use your special attacks, and Ashley will have a few different Normal attacks. The longer you wait without using the Broom, the more it will charge. Over time, magic will charge, which will allow you to use the Broom. The amount of duration depends on how much magic you’ve charged. The control is unlimited, you can fly in any direction you want for a limited time. Up B- Broom: Ashley transforms Red into a Broom and mounts it to fly around on it. Can also be used in Mid-Air and on the Broom. Side B- Cast Spell: Ashley will cast whatever spell she has, the effects and properties of the attack depends on the spell. The move is a gamble, like G&W techs, as the damage will vary on what happens to the foe, however, it can pay off and be quite satisfying if used correctly. She will curse her foe, and 10 seconds after, they will be struck by Bad Luck causing them to take a lot of damage and possibly earning a kill. She deals 25% damage to herself to do a powerful close range attack that does massive damage. Hellish Curse: One of Ashley’s primary killing techniques. Not stackable, only lasts 2 seconds, can’t be used continuously. Speed Dropping Curse: Creates a white flash of short range that makes the opponent move in slow motion.

It’s shaped like a Violet Gust of wind, but the duration is also longer.

This move comes out a little slower than the attack dropping curse, it is also of shorter range. It is Ashley’s primary form of earning KO’s as KOing a foe without dropped defenses will be difficult for her. Defense Dropping Spell: Lowers enemy defense making them more susceptible to Ashley’s weaker moves for a limited time (around 30 seconds). Has decent range and comes out rather fast, the recovery frames are to be watched out for though. It is colored Deep Red and is shaped like a bolt of Lightining, it fires forward and homes in on opponents. Attack Dropping Spell: Lowers enemy attack and knockback for a limited time, around 10-15 seconds.
#TINY WITCH SPRITE SERIES#
Her general strategy focuses around debilitating her foes with Spells, Hexes and Curses, while racking up damage to earn kills with some of her ranged attacks.ī- Switch Spell: Ashley will cycle and through a series of different spells available to her: She lacks many powerful killing moves, and is very lightweight and frail, but makes up or it with her superior range and mobility, boasting the best recovery move in the game. And her diverse range of spells and curses lets her drop her foes’ attack, defense and speed making them easier for her to kill. Her broom gives her the mobility to move around and avoid foes quite easily, also making her tricky to KO. She is a Status Afflicting Hit-and-Run character. While on the broom she has much more mobility but somewhat limited attack options. Ashley’s main focus is based around being able to mount or dismount her Broom.
